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* VGM music package                           *
* https://vgmrips.net/                        *
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Game name:           Kid Chameleon (W) /
                     Chameleon Kid (J)
System:              Sega Mega Drive
Music hardware:      YM2612, SEGA VDP PSG
Complete music dump: Yes

Music author:        Mark Miller
Game developer:      Sega
Game publisher:      Sega
Game release date:   1992-05-29 (J) / 1992 (W)

Package created by:  DJ Squarewave
Package version:     1.05

Song list, in approximate game order:
Song name                           Length:
                                    Total  Loop
Opening Theme / Ice Area            1:04   1:03
Options Theme / City Area           1:33   0:42
Woods Area                          1:30   1:00
Mountain Area                       0:31   0:31
Cave Area                           0:35   0:33
Fantasy Area                        1:32   1:01
Ruins Area                          0:29   0:29
Island Area                         0:32   0:32
Swamp Area                          1:05   1:04
Pyramid Area                        1:13   1:12
Chase Scene                         1:06   1:06
Transformation: Kid Chameleon       0:01   -
Transformation: Iron Knight         0:01   -
Transformation: Red Stealth         0:02   -
Transformation: Berzerker           0:02   -
Transformation: Maniaxe             0:01   -
Transformation: Juggernaut          0:02   -
Transformation: MicroMax            0:02   -
Transformation: EyeClops            0:01   -
Transformation: Skycutter           0:03   -
Transformation: Cyclone             0:02   -
Stage Clear                         0:16   0:16
Extra Life                          0:02   -
Continue                            0:02   -
Ending Theme                        1:47   1:11
Swamp Area (Unused Variation)       1:05   1:04
Unknown (Sound Code 18)             0:04   -
Unknown (Sound Code 21)             0:03   -

Notes:
The Options/City tune has the drums cut out for
a while on the first loop. Likely a bug, but it
occurs on real hardware.

This game uses a particularly nasty version of
Nu Romantic's pervasive music system that
ended up on just about every Western-developed
game after 1992. This seems to be an early
version, as it's REALLY easy to kick it out of
sync, even just during normal gameplay... -DJSW

Release notes from project2612; names/dates lost:
1.01 DJ Squarewave: ID'd one of the unknowns.
Thanks Quaze! General cleanups.
1.02 DJ Squarewave: ID'd two more unknowns.
Thanks FlashTHD!
1.03 DJ Squarewave: Added Mark Miller
as composer.
1.04 Koto: Fantasy Area properly trimmed, some
unknown tracks renamed.

Package history:
1.05 2022-01-04 andlabs: Fixed txt file for
 vgmrips.
